BREAKDOWN
The visual system developed for this project was conceived as part of a broader live show environment, where real-time responsiveness and audience immersion were key priorities.
The entire visual composition was created in Notch, a real-time graphics tool that allowed for rapid iteration, flexibility, and direct integration with live camera feeds.
The result is a visual setup designed not just to be watched, but to respond, evolve, and perform—enhancing the atmosphere of the show and reinforcing the emotional impact of the music and movement on stage.



This project is centered around the creative and technical exploration of UV Map tracking, a powerful technique that enables real-time integration between camera movements and visual content.
By embedding camera data directly into the visuals, we unlock a dynamic form of composition that reacts and adapts live to the point of view.

A UV Map is a 2D representation of a 3D object's surface, used to accurately apply textures. In this context, it goes beyond basic texturing and becomes a bridge between the virtual and physical worlds, allowing visuals to respond spatially to real-time inputs from the camera.

Real-time composition is crucial in scenarios where immediacy and responsiveness are key—such as live performances, interactive installations, or augmented scenography.
Using UV Map tracking, the camera is no longer just a passive observer, but an active driver of the visual language.

By mapping the camera's position and orientation onto the UV coordinates, visuals are projected in a way that maintains correct scale and perspective.
This ensures that even as the camera moves, the content remains visually anchored and behaves consistently within the space.

This method allows for fluid and immersive experiences that follow the viewer’s gaze, synchronize with live action, and support narrative storytelling in a spatially accurate way.
It also eliminates the need for external markers, simplifying the technical setup while expanding creative freedom.



Within this project, UV Map tracking was used to create visuals that seamlessly followed the camera’s motion, enhancing depth and realism.
It enabled complex visual effects—like projection mapping, digital scenography, or volumetric textures—that were fully reactive in real time.



This exploration demonstrates how UV mapping can be reimagined as a live compositional tool, transforming visual design into a responsive, performative medium.
It opens new possibilities for interaction between camera, space, and audience—blurring the line between physical presence and digital narrative.
CREDITS
Artist: Max Pezzali
Creative Studio: Sugo Design, Andrea Gallo
Notch: Gate1 Studio
Media Server: Disguise
Software: Notch
Client: Vivo Concerti
Locations: Italian Stadiums
Date: 2024/2025